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Timeline:  2025

There are 5 articles in total.

Many Patterns of Singletons in Godot with C#


From the more C# style to the more Godot style.

Using Custom Resources for Node Configuration in Godot


Someone says it's never the intended way.

Writing GDScript vs. C# in Godot


The pros and cons, as the cliche.

In Case You Don't Know Godot's Enum Can...


Why does nearly nobody mention it?

Property Setter Pattern for Exported Properties in Godot


A workaround to a certain pattern