There are 5 articles in total.
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Many Patterns of Singletons in Godot with C#
From the more C# style to the more Godot style.
Using Custom Resources for Node Configuration in Godot
Someone says it's never the intended way.
Writing GDScript vs. C# in Godot
The pros and cons, as the cliche.
In Case You Don't Know Godot's Enum Can...
Why does nearly nobody mention it?